Tuesday, January 29, 2008

Lionsgate from the Air

Well, it is true. I am growing a bit addicted to making home videos. Blame Miss Connolly, who introduced me to WeGame. I promise not to inflict EVERY one I make upon the unsuspecting public.

But I am a bit proud of this one, I admit. Much to my astonishment, it made the home page of the WeGame site! Essentially, I put that down to the stunning views of Duchess Hauptmann's incredible airship, as well as my luck in catching appropriate music on the parcel stream (I haven't learned to edit yet :P)



Oh, the Pegasus in the shop is the old, non sculpted Pegasus, without the swooping and banking animations you see here. This one is still in beta--I need to fix some issues it develops if the lag gets high (the wings start flapping out of synch, mostly). Call it about a week before I push the little fellow out of the nest, so to speak.

Saturday, January 26, 2008

All Work and No Play Makes For a Dull Girl

With the title's admonitions in mind, last night I put aside the projects I've been working on and headed over to Antiquity, where Duke AngusGraeme Caelwin was sponsoring a horse race. He had just finished the final touches on the Antiquity Equestrian Center (in Antiquity Forest, if I weren't brain dead, I would have a ready SLURL), and we lined up shoulder to wither to start off. Much to my great astonishment, I managed to win the first heat, then we REVERSED directions (oh, my poor brain!) for the second, which I have captured here for all immortality:



Erm, yes. I took the crest of that hill just a little too quickly, then promptly flailed about trying to jump back on course. As you can see, 16 odd heavily scripted attachments at full gallop makes for a bit of lag, but a fun time was had by all.

Well, afterward, I had to make my excuses and head back to the shop to meet up with the Hippotech people. My server wasn't delivering updates, and we all had a good head scratch about that. Then we (or I should say they) discovered the script was off. Ack! The LSL equivalent of "did you plug it in?". In my defense, there is a known SL bug in which scripts will turn off if the object is copied, but still.... Anyway, apology cards were sent out, with instructions on how to turn it on. If you did NOT get a card, check to see if the running box is checked on the zht_OnRezUpdate script in the contents of the horse. It is the box in the lower left corner of the script (note that you can't see the script, but CAN access the box)



Whew! Well, fortunately I caught this early on, and not after a few hundred horses were on the market. So--off to play again, this time with the Caledon Troopers. Had a splendid ride through a snow bound ski resort, finishing with a sliding gallop downhill! Absolutely beautiful, and a great thanks to Miss Vulpine for organizing the ride (I was having too much fun to take pictures, but I understand someone did and they ought be out soon).

Well, back to the shop today. Oh, and that RL apartment which need be cleaned up for my Sunday guests....

Friday, January 25, 2008

Modifying Your Horse

Hullo, I'm taking a bit of a stab at another tutorial. This time, I shall speak about modifying a prim attachment, using one of my horses as an example. The principles here can apply to any other multiprim attachment of yours that you have modify rights to.

First things first, you want to MAKE A COPY. I cannot emphasize how important that is! You don't want to experiment without being able to make mistakes. I admit to fiddling with things without doing this, but I've got a bit of building experience, and even then I often regret it :P

So, find a place you can rez bunches of prims (98 to be precise). If you don't have a skyplat or sandbox, I highly recommend the IBM sandbox, which is nice and free of griefer nonsense. You won't be able to animate there though, so you'll have to go elsewhere to make adjustments whilst wearing your horse (remember, when worn, the horse does not count against the parcel prim limit).

Rez the horse on the ground. There! That's a copy :) If you want an extra copy of the horse, you can do this at this time by right clicking on the horse, select "more" (to the left of "edit") then "take a copy".

Next, right click on the horse, then select edit by left clicking on the word "edit".



You should now see the edit window up.





TO CHANGE THE HORSE'S NAME:
The object name is in the box I circled. Simply delete that and type in what you want. Here, I know my modified horse will now be listed as "Pudding" in inventory. Also, when he talks, chat will read "Pudding: I love you!" vice "Cheval Verite Dappled Grey 2.1: Please give me a better name!". BTW, since the scripts in horse are no modify, SL will not permit you to change the horse's name unless it's rezzed. Just one of those Second Life thingees.



TO MAKE YOUR HORSE BIGGER OR SMALLER:

Now, hold down the control and shift keys at the same time (I think Mac is CMD and shift, but I honestly am not sure). You will see little grey/white boxes as depicted above. Mouse over any one of them, and it will get bigger, like the one I circled. Now, move your mouse while holding the left button down (called "dragging"). Look, the horse changed size, depending on which way you moved the box! Fiddle until the horse is the size you like.




TO CHANGE JUST ONE PART OF THE HORSE:
Well, I made Pudding bigger. But I want the reins to reach me, so I will have to lengthen them. To select just one prim to edit, I check the box labeled "edit linked parts". Then left click on the reins.



Now the reins, and only the reins will be highlighted. Shift Control again, and you will see the sizing boxes. Since only one prim is selected, you will also see multiple colored boxes--they stretch the selected prim in that direction only. So, here, I drag the green box to the right to lengthen the reins (btw, make sure "Stretch Both Sides is NOT checked. That makes it stretch in the opposite direction at the same time).

If you want to rotate the prim, just hold control down, and you will see "wheels" like this.




Just left click and drag one of the wheels in a circle (as if you were to spin it) and it will rotate the prim in the plane it is in (hum...that wasn't very clear. Just try and it will make sense :))

Similarly, if you don't hold any key down, you will see arrows (look at the above picture depicting when you first selected edit) To move the prim up, down or sidewise, drag the arrowhead pointing in the direction you wish it to go.

Terrific! Now I just hop on Pudding!




Well, looks like we need to adjust some things :P

First things first, if we need to sit properly on the saddle, right click and edit again, then use those arrows to move your horse about until your bum is squarely on the saddle. Don't worry about it if his legs are in the ground or hooves are floating in the air. We'll get to that.

Next, lets fix the stirrups and bring them up. The trouble is, the stirrups are three prims each. Now, we could move each prim up, then fiddle and adjust, but I'm fair lazy. I want to move the whole stirrup at once. So, I select one prim in the stirrup (doesn't matter which one), then HOLD the shift key down while left clicking on the other two prims. La! It is all selected, and I can move and rotate the whole stirrup together.



Now, to fix the "legs in the ground". LEFT click (touch) your horse to get the Options Menu. Click on "Rider Adjust"



Then click on "raise". If he was floating, I would select "lower". You may need to do this a couple of times, depending on how high or low your horse is. "Default" resets his height to the original level.


There we go! For one last bit of customizing, I want to tint his mane a bit.

I select all the hair prims and tail prims by left clicking one then holding the shift key down and left clicking all the others I want to tint, just as I selected all the prims in the stirrup. Next, I click on the tab marked "texture" in the edit window, then click on the box marked "color". You will see a window like this, with lots of colors to click on.



Playing around a bit, I decide on a brownish, then click select.

That's about it for now! Hopefully, this will get you started on customizing. Experienced builders may even want to play with things like the mane style, eye color, adding things like ribbons and bows, or even change the saddle. It's all possible with a bit of practice.

Happy Trails!

Miss Virrginia Tombola and Pudding

Thursday, January 24, 2008

Royal Carriage



Should have this one in the shops soon. It is the descendant of the one I made for Versailles a bit ago, but with some WONDERFUL baroque textures courtesy of Miss Persephone Gallindo (of Penzance theatre fame), as well as tapestry textures I borrowed from a certain Austrian girl who married a French fellow named Louis some years ago.

I am reaching the point where I think I might redo all the old carriages--they were fine for their day, but sculpties just open SO many new worlds. But with no further ado, here is yet another example of my inability to edit :)

Saturday, January 19, 2008

Trekking in Toulouse

Lord, I cannot believe that I left that amazingly silly "Kant Attack Ad" video up as the last post for so long. But, I've been spending my online time fiddling. And so have my friends. More on the horses later, but here is a video filmed in Mrs. Carricre Wind's soon to be opened New Toulouse sim--based on the Louisiana at the beginning of the twentieth century. The horse I am riding is what I've been up on the skyplat with--my new "Cheval Verite" line (I do wish I knew how to do the accent marks on my e's!). Fully sculpted, tightened scripting, more features, etc etc. More on that later.

Now to the video, filmed using WeGame, which Miss Zoe Connoly so kindly introduced me to. The quality may be an artifact of my connexion at home, I am not sure.

Monday, December 10, 2007

And Now For Something Completely Different:

Under the rubric of "it's my blog and I shall post what I like":

Wednesday, December 5, 2007

Of Shoes and Ships and Sealing Wax, of Internety Memes....

As some may have noticed, this blog has gone from the mad, frenzied, post-or-two-a-day affair that it once was to more of an occasional post board for ideas and occasional new releases of possible interest to one or two. I find this a comfortable state of things as, though I do sit down at the keyboard for an hour or so a day, that activity creates but rough drafty things that I really don’t care to share with the general public. A blog might be a non-professional, and in my case anonymous, forum, but nonetheless I feel a certain need to not just post pure blather. Though, I admit, what festoons these electronic pages is oft just that!

Well away, it does take a certain amount of time to write even the nonsense I post here, and the presence of a post general means that I’ve had a bit of time on my hands. Such is the happy state of affairs today for the second morning in a row. Yesterday, I popped over to Second Life in my AM and finally got to a fair number of projects that I had been truly meaning to get around to. I put up three new 17th and 18th century outfits I had promised long ago to the Duc et Duchesse du Languedoc, of the Languedoc sim.





I finally followed up with the uniform for the Middlesea Fleet, which Mr. O’Toole has graciously over praised on his blog.
http://hiberniaskids.blogspot.com/2007/12/caledon-middlesea-fleet-uniform-arrives.html



And I went about my various land holdings, cleaned them of prim litter and put a few more quarters in the parking meters.

I don’t know how much longer I will enjoy this state of things, so I am restraining myself from over committing. Besides, I still have a number of projects such as dual saddles for the centaurs and flying horses, a cavalry marching device, scripting for the Sky Galleon (I shall be incorporating the combat system that MrBunwah Murakami uses for his excellent Civil War Ironclads), and a bit more building for my part of the Penzance airfield. Oh, and probably more Versailles dresses. I love sacque dresses, what other excuse can I offer for creating a full line of obscure historical outfits? Just to be fair, I need make a justacorps for the fellows, too.

I must confess, the impetus for writing another entry today by Her Grace Eva Bellambi, Duchess of Loch Avi. No doubt, by now you have heard of the internet meme (if that is the word) about the eight little facts. Copied from Her Grace’s blog, here are the rules:

(1) Each player starts with eight random facts/habits about themselves.
(2) People who are tagged need to write a post on their own blog (about their eight things) and post these rules.
(3) At the end of your blog, you need to choose eight people to get tagged and list their names.
(4) Don’t forget to leave them a comment telling them they’re tagged, and to read your blog



And thus, I find myself “tagged” by the aforementioned peer. But I find that I am unable to speak of trivia about myself without indulging first in the obligatory post rez day introspection first. To wit, this is the first entry after I became one year old in SL Terms. And thus, I find myself stymied with a bit of writer’s block about the whole affair. I mean to say, I have this overwhelming feeling that I should be saying something important. SL is such an amazingly strange experience—a year really does feel like five or six. I want to write about each and everyone of you, about the creative projects we’ve done, about the sillyness we’ve seen and created, and all the times we’ve laughed (I rarely type “LOL”, but I have done so on more than one occasion). And too, I think of the very real truths many have shared with me, the bareness of our souls that I believe is hard to reproduce in the “real world” where we wear our day to day masks. If I have laughed at my keyboard, sometimes I have cried too. But, I honestly believe that to be a good thing.

Yet, I am unable to speak of any of that right now. Perhaps I have no head for profundity. I may simply have to do a blog photo montage sometime, and hope my silly snapshots speak for me better than my poor fingers can explain. In the meantime, I suppose Her Grace is right. I ought return to whimsy, with a dollop of self revelation.

So, cutting that little preamble short, here are eight random facts about myself:

1) I was born in the United States on the east coast, but have lived mostly in the middle of the country and the southwest, with only the odd summer abroad. My accent is therefore the typical nasal twang that you might expect. I do not speak in quasi 19th century dialect in my day to day life. But my internal narration voice (come now, you have one too) speaks in a sort of circa-1900 Received Pronunciation, coloured by a touch of Yankee. I suspect it has to do with my love of pre WWII literature, but I do have to keep a check on it lest I start trying to talk like that in earnest. My coworkers find me eccentric enough.

2) That one was long, wasn’t it? How about this: I own, or rather live with, an Alsatian mix that I found at the shelter. I live in a one bedroom flat, but she had the BIGGEST brown eyes, you see. Fortunately, there is usually someone around to take her for multiple walks every day.

3) I wasn’t an avid bicyclist until I made my penny-farthing in Second Life. Then I decided if I enjoyed something virtual, it might be worth pursuing in Real Life (sadly, I can’t afford horses). A year later, I ride about ten to fifteen miles every day that I am home.

4) Despite this, I could stand to lose 10 to 15 pounds :( My favorite chocolate is Cadbury’s Fruit and Nut, which is one of the few English candy bars readily available near where I live: there’s a liquor store that carries it and is open to midnight. *sigh* Well, if it wasn’t that, it would be something else. Back on the bicycle!

5) I own an absurdly authentic late Elizabethan outfit. Linen cap, wool hat, fulled wool jacket, linen kirtle with buckram boning, linen chemise, wool overdress with cartridge pleating. It’s trimmed with bits of silk, wool piping, and lace (machine lace with cotton thread, I’m afraid). Internal seams were done on a machine, but all visible stitching was done by hand, using linen thread I waxed with beewax. Yes, I did it all myself. I will likely never do anything like that again.

6) I once was in an surplus Russian aerobatic airplane and we “pulled” eight and a half positive and three negative “gees”. I will likely never do anything like that again.

7) I stopped watching television when I was about ten. I have never owned a television. I have not been to a movie theatre this year. Yet, I’m hardly “pure” as I watch at least five or so DVDs a month on my computer and am addicted to flash videogames like the ones on the Ferry Halim site: http://www.ferryhalim.com/orisinal/

8) Despite my affection for historical fashion, I am a complete frump in day to day life. I honestly can’t remember the last time I bought any new clothing item that didn’t come in a little plastic package. My mother, on the other hand, was a model in her early twenties, and has commissioned outfits from designers. Let us just say there was some tension regarding that growing up. No, I haven’t told her I’m a virtual designer. She would take it as a victory, and as much as I love her, I can’t bear it when she gloats.

There you go! Hope that didn’t shatter anyone’s image of me. Now then, I am told I have to name others. Of course, being late to the party, it seems EVERYONE I know has done this already. Well, we shall just have to hope at least some of the following people have not :):

Miss Zoe Connoly, Miss Terry Lightfoot, Professor Alphonso Avalanche, Miss Fuschia Begonia, Mr Roy Smashcan, Mrs Nabila Peterman (nee Nadir), Mr. Ged Larsen (known to Caledonians as the inventor of the LoopRez), and Miss Cy Vandeverre.